So, I ran through it and died at the boss gate, then I tried it again and died, then I tried it again and basically gypped my way through the boss gate by goading the twat guarding it. I ran up to him, fired some fire balls then ran away until he lost interest, then I did it again until I killed him to death. After that I finally made my way into the boss gate. Upon entering I died instantly. 'Swell', I thought. I started the level again and did the same, before dying twice more, and then finally making some progress with the boss on the third try. The boss was going pretty well, and he had less than an eighth of health left, but oh, what's this? 'You have been signed out of the PlayStation Network. Returning to Main Menu.' Before I knew it the dickhead game had thrown me out of my own god damned offline game and brought me to the main menu, where I basically had to load my game and carry on.
This is something it did persistently during my first play through, but it dropped me back in the same footprints I left the game in, with the same variables in tact; equipment, souls, stats, enemy kills etc. It was mainly just an unnecessary irritation, but like with most things, unnecessary irritations and phenomenally bad timing can form an unholy alliance and result in the kind of cosmic shaftage that convinces a person God exists, and that he's a vindictive cunt.
Now, in my first play through these wee interruptions occurred quite frequently, but looking back, miraculously never did during a boss battle. You know what happens when they do? You load your game and you're dropped outside the boss gate with the same health, stats, souls and item usage as if you had already been through the boss gate, fought the boss for a little bit, and oh, I dunno, got them down to about and eighth or their life, except when you go back in the boss gate they're on full health again! Yay! Also, you die on your way in, then in your attempt to get back, you die on the way there, losing all the 50-odd thousand souls you'd accrued.
Fuck this game.
That was a total fucking win in the bag. I had a system going that just wouldn't have fucked up. Everything that happened after that would not have happened had the stupid asshole game not kicked me out. Yes, the dying was sort of my fault, but I wouldn't have been given the chance to die there had those total dickface developers not allowed that unfounded shit-munching, erm, thing in the game.
Why the shit does it even zap me out of my game when I get disconnected from the PSN? WHO GIVES A FUCK!? So I can see their gay little notes on the floor? Are they that important, fuck. Is it to stop people using pirate copies similar to that you-must-always-be-signed-in-and-monitored deal they have on some PC games? That might make sense if this game didn't let you play while you weren't signed in, but that's not true; it lets you play while signed in or out but if you sign out while you're already playing, fuck you. That's what it's like: 'fuck you', for no reason other than it's a cunt, and possibly autistic in the same kind of way that an autistic kid might flip out and scream like a retard if you put his beans to the right of his roast chicken as oppose to the left when it's dinner time.
I turned the machine off mid-death in the hopes that it might forget to save it. It's worked before, but I think I run the risk of shafting my entire save-file every time I do it.
But that's Demon's Souls, ahahhhhh... trails off.

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